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Sent to you by Bill Boulware via Google Reader: Infinity Blade 2 hits
the App Store: This is your killer game to brag about the power of
Apple's A5 chip via 9to5Mac by Christian Zibreg on 11/30/11
Infinity Blade is to the iPad what the Halo series is to the Xbox 360
(or the Gran Turismo franchise to the PlayStation 3). That is, a killer
game – a title so compelling that not only does it showcases what's
possible on a platform, but is also so impressive that folks go out and
buy the hardware just to be able to play that particular game. A killer
title for iPad gamers has to be Chair Entertainment's Infinity Blade.
Classed as the first iOS game to run on the Unreal Engine, Infinity
Blade went on to become the fastest-grossing app in the history of iOS,
selling $1.6 million in four days. Three major updates later, Chair
Entertainment launches Infinity Blade 2, a sequel to the elegiac action
masterpiece. Here's the blurb:
Journey into the world of the Deathless tyrants and their legion of
Titans. Build skills and upgrade characters… all while delving deeper
into this mysterious, timeless adventure.
Expect forty new locations (up from ten in the original title), many
new hit points, weapons and spells, plus a bunch of other nuances and
nice-to-haves. Chair is already thinking post-launch, teasing an update
with the Clash Mobs feature where a bunch of other players attack a
monster with millions of hit points. In case you were wondering, IGN
gave Infinity Blade 2 a 10. A cornerstone of the sequel is, of course,
graphics.
Click to view slideshow.
The game features console-quality lighting effects.
The game runs fine on the original iPad, iPhone 3GS, iPhone 4 and
third- and fourth-generation iPod touch. However, you'll want to enjoy
it on your iPad 2 or iPhone 4S due to optimizations that really push
the envelope of what's possible on Apple's A5 chip, especially in the
lighting and shading department. Make no mistake, this is one game that
you'll want to show off to your Android-toting friends.
More information is available at the official site. The game hit the
New Zealand App Store this morning. You should expect it in the U.S.
store later today, around midnight, priced at $9.99 and available at
this URL (a 941MB universal binary download). To celebrate the launch
of Infinity Blade 2, Chair slashed the original Infinity Blade to just
six bucks for a limited time. Release notes and more clips after the
break, including Donald Mustard (creative director), Adam Ford
(artistic director) and Geremy Mustard (technical director) talking the
visuals.
mercredi 30 novembre 2011
[apple-iphone] Infinity Blade 2 hits the App Store: This is your killer game to brag about ...
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